Amethyst Wars: Litepaper
  • πŸ“˜Executive Summary
  • πŸ—žοΈBackground
  • βš”οΈWhy Tower Defense & Real Time Strategy (RTS)
  • πŸͺ‚Our Approach
  • πŸ“–Amethyst Wars Lore
  • πŸ•ΉοΈGameplay
  • πŸ§‘β€πŸš’Characters, Artillery and Arenas
  • πŸ”Chests (Coming Soon)
  • πŸ’°In-Game Currencies
  • πŸ‚Seasons
  • πŸ†”Drip ID Integration
  • πŸ“ŠBusiness Model
  • πŸ—ΊοΈDevelopment Roadmap
  • ⛓️Digital Collectibles and Blockchain Integration (Coming Soon)
  • πŸ§‘β€πŸ€β€πŸ§‘Team
  • ⚠️Disclaimer
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⚠️Disclaimer

This is a live document and will change as we progress in the development of the game to ensure its relevance and innovative approach by the time of release. None of the elements described previously in this document should be considered as final or legally binding commitments.

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Last updated 2 years ago